Development starts
The first lines of Notichess. One player, one frustration, and the idea of a system where every game is part of a continuity.
The first lines of Notichess. One player, one frustration, and the idea of a system where every game is part of a continuity.
First version of the system that reads a game back on its own and surfaces the moments where it turns.
Millions of games compressed onto your disk, with a viewer and advanced filters. All of it runs offline.
Built from the reference database and compressed locally too. You walk back up any line without waiting on a server.
First version of the sharing space: games, positions and analyses travel between players without an export step.
Notichess leaves the lab and joins a real tournament. A weekend on site returns more feedback than a month of coding.
Every view in the app rebuilt from scratch, this time starting from how the first testers actually used it.
The official files folded into the database: ratings, history and games finally line up around a real player.
A hundred players now use Notichess actively. Our thanks to them: their feedback shapes most of the steps on this timeline.
More than 13 million quality games, mostly master games played over the board. Behind it: continuous collection and a systematic clean-up before every release.
GM Paul Velten tries the software, calls it excellent and decides to adopt it for his own training and for that of his students.
A full reading of your game, not just of your last one: what is improving, what is stalling, what keeps coming back.
Your opening repertoire builds itself from the games you actually play, instead of a document to maintain.
What you have worked on comes back just as it was about to fade, rather than at random.
Notichess leaves beta. The foundation is there: analysis, database, repertoire, training. Everything after this ships as updates.
Your space follows you from desktop to phone. Syncing happens on its own, with nothing to export or re-import.
You photograph your scoresheet and it lands in the app as PGN. No more entering a game move by move after a round.
Exercises come out of your real mistakes, and they shift as those mistakes disappear.
A space where a coach sees their students' work, assigns, corrects and follows progress without trading files.
Your opponent's style is replicated, their strengths, weaknesses and openings broken down. You arrive prepared, not by chance.
A roadmap also says what it rules out.
Your analysis screen will not be sold to anyone. The software is paid for by the people who use it, and that is all.
Your games, your annotations and your weaknesses stay yours. They do not go off to feed a dataset.
Real tools to analyze and improve. Nothing that is there to pad out a feature list.
The roadmap moves with player feedback. Write to us, we read everything.